The more you know about your dinosaurs, the better you will be able to make a strong and fearsome hybrid! Play the Adventure Games to collect Dino Cards and gain valuable information on each dinosaur species. You can view the cards you've collected by clicking the "My Profile" link at the top of any page.
If all codes in the instruction manual have been tried unsuccessfully or your brand of DVD player is not listed, it is possible that the code for your DVD player may still be in the controller. You may be able to find the code using the manual search method.
Make sure the controller has good batteries and slide the 3 position memory switch on the back of the controller to the desired memory position.
Insert the compilation DVD into the DVD player and turn on the DVD player and TV.
Insert the programming card into the controller, the green light should blink twice.
Point the controller at the DVD player and press the left arrow key.
Continue to press the left arrow key at a 1 second interval. Be sure to watch to see if the power to the DVD player turns off.
If the power to the DVD player turns off stop and remove the programming card. Turn the DVD player back on. Play the disk and allow the DVD footage to play through until it gets to the screen, which shows the 5 different activity cards.
Insert the test card into the controller, the green light should blink twice.
The DVD should skip to the test screen, if it does not remove the test card and re-insert the programming card and continue from step 5.
This process may take a while. If you press the left arrow button more than 300 times and the green light no longer blinks, it is possible that your DVD player's code is not supported by this version of the controller. Verify version and if new version includes more codes for their DVD player. If so, send a new controller. If no new codes have been added to their brand of DVD player, you will need to follow the service policy, return for voucher or refund.
If the test card skips to the footage, which resembles the test card then proceed with testing the controller. See Testing the unit section of your manual or quick set up instructions.
If you're having trouble beating the Megavores™, try practicing with your hybrids before taking them into real battles. Access the Practice area through the Megavore Battles™ page. You can gain a little XP this way and also test how well your hybrids might perform in the field.
Insert the test card. If the DVD skips to the test screen, press each letter A-I on the test card and wait for the corresponding letter to light up on the TV screen before pressing the next letter. If each of the letters successfully lights up, press each of the two arrow buttons and wait for the arrow button to light up on the TV screen before pressing the next arrow button.
If all the buttons light up, remove the test card. The footage should now display a screen with 3 activity cards on it (menu screen). If so, you have successfully programmed the controller.
Insert an activity card you are now ready to play. See the "Playing with InteracTV" section of your manual.
If all the buttons do not light up or you return to the menu screen when the card is removed (the controller is only partially functional), it is possible there is a different code which will give the controller full functionality. Try programming a different code using one of the two programming methods. See Programming the remote using Manufacturer’s codes section or Programming the unit using the manual search method section of your manual.
If you have exhausted all the codes and none of them gives you full functionality, (changing a macro may help) see the "Using Macros" section of your manual.
After the U.B. Funkeys™ program installs and opens, the screen resolution switches the current screen resolution to 800 x 600 screen resolution.
If this setting is changed, the edges of the screen may not be visible preventing access to many game controls. If you are required to maintain a different resolution, we suggest clicking the options link in the U.B. Funkeys™ software and turn off the full screen option. This will display the game in a smaller window scaled to the resolution settings.
For best performance, be sure to keep your software updated. When an update is available, a message will pop up on your screen when you launch the software. Click to download the update.
If you have “Firewall” software installed, you may receive alert messages when you use the Easy Link® software. The software is designed to restrict child access to Internet websites, your desktop and hard drive. Click “allow” when prompted to let Easy Link® software function.
Always remove the marker from the Monster Maker when printing is complete.Replace cap on marker immediately after use.Store the markers in the tool stand, cap side down, when not in use.If left uncapped, markers will dry out.Markers can be partially restored by replacing the caps and storing them in the tool stand, cap side down, for 24 hours.Use the included markers only with the Monster Maker.
Playing with InteracTV requires you to insert an activity card into the controller. When inserting the activity card, make sure to point the controller at the DVD player.
If the controller is programmed correctly, the footage on the TV should change when the activity card is inserted. Some DVD players respond slower than others, so give it a second. The wait should be no longer than 5 seconds.
Footage of your favorite TV character will play on the TV. At some point the character will ask the child a question and footage on the TV screen will match the icons on the activity card. Wait for the character to finish asking the question or giving directions.
Then you can input your answer by pressing one of the icons on the activity card. Make sure the controller is pointed at the DVD player when you do this. Your selected answer should light up on the TV screen and the footage should continue.
At anytime you can press either the forward or back arrows to forward to the next section or skip back to the previous section. The green indication light will light up whenever you press an icon or arrow button.
Removing the activity card brings you back to the main menu screen. You can then put in a different activity card and continue playing. An activity card must be in the unit in order for the controller to work.
The following steps will assist you in downloading an instructional video, which will walk you through aligning the Barbie® Doll’d Up Nails™ digital nail printer (written instructions can be found below):
When updating from the initial CD, the software will auto-check and provide first download. Once this download occurs, you will be asked to register your product using the software account key located on the back of your booklet. The game will then check again for final updates that will provide the most improved version. If you choose not to do the second update, the version you will play is an older version (missing some of the game features and improvements).
Some of the updates are large; if the Internet connection is lost during the update then the software may fail to download all of the required files. We recommend connecting the PC directly to the modem. Wireless is not suggested.