We create the story starter backgrounds by taking screenshots within Minecraft itself, printing them out and placing them behind and under the figures.
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This means there is a figure waiting to be scanned. When you tap the tile, it will let you know which toy you need to unlock that content.
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You have the option of either rendering your comic as a video through the icon on the upper right hand of the Edit Comic screen and viewing them on your device or read through them within the app through the My Comics page.
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It does not, all your comics are saved under the My Comics page located on the lower left hand side of the main screen.
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A different block comes with each toy, on the bottom is a black and white marker. Open Unlock Rewards within the app, line this marker up and unlock your sounds, story starter and sticker.
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Try to increase or decrease ambient lighting. Scanning may function better in different light, depending on the device used. Position the device at mid-range from the sticker, wait for the camera to focus, then slowly back away and/or move closer to optimize the zoom. Make sure your camera lens is clean.
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The marker can be found under the block that comes with each figure. Each core Mattel Minecraft figure comes with the marker ready to be scanned.
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The View-Master® Virtual Realty Starter Pack comes with 1 View-Master® VR Viewer, 1 View-Master® VR Preview Reel, and 1 Adapter for the iPhone® 5s, iPhone 5c, and iPhone 5.
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Follow these steps:
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Per the instruction sheet, the wing pack with missile figure must be properly locked into place first. A click sound will indicate that it’s properly locked.
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While cranking the dial clockwise, you will hear a slight clicking noise. You will hear a LOUD click after several turns.
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For the best launch, crank the dial clockwise until you hear the second LOUD clicking noise. This will be after at least 7 full revolutions, which equates to about 14 turns (2 turns per revolution).
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After cranking the dial, ensure that wing pack is still locked into place.
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For maximum distance, angle the toy so the missile figure is at a 30 degree angle. Then press the button to launch.
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